from core.support import set_cutscene
from core.item import Item
from core.action import Action

class BackupSwimmer(Item):
    def __init__(self):
        Item.__init__(self, "backupswimmer")    # do basic initialization for every item
        self.has_backupswimmer = True
        # build list of actions
        self.add_action(deployswimmer)
    
    def get_description(self):
        return "backupswimmer"

# define actions for this item

class deployswimmer(Action):
    def __init__(self):
        Action.__init__(self, "deployswimmer")    # do basic initialization for every action
    
    # return description of action (used in label on webpage)
    def get_description(self):
        return "Back-up Swimmer"
    
    # return http method to use when user clicks on this action
    # use "get" if just moving to another room.  if changing something
    # like the state of an inventory item or room then use "post"
    def get_method(self):
        return "post"
    
    # only works in basement. add cutscene
    def do_action(self,game,room,request):
        set_cutscene("It's hero time.")
        return